Recommended Stat Thresholds
| Stat | Target |
|---|---|
| Max Physical | 2600–2700 |
| Agility | 225 (at level 95) |
| Power | As much as possible |
| Critical Rate | 75%+ |
| Precision Rate | 100% |
| Min Physical | 1300–1400 |
Stat Priority
Tier 0
Mandatory, socket before anything else.
- Art of Heng Dao / Mo Blade Damage Boost. Pick based on your build rotation
- Boost vs. Player Units. PvP/GvG builds
- Boost vs. Boss Units. PvE
Tier 1
Stack in order listed until each threshold is met.
- Max Physical Attack
- Agility (until threshold)
- Critical Rate (until threshold)
- Power
- Precision Rate (until threshold)
Tier 2
Fill remaining slots after Tier 1 is capped.
- Min Attribute of Other Class
- Max Stonesplit
- Min Physical Attack
Final Attunement. PvE
| Weapons Set | Physical Penetration |
| Armor Set | Snowparting Blade - Light/Heavy Attack Varied Combo DMG Boost, or Phalanxblade Charge Attack DMG |
Final Attunement. PvP / GvG
Weapons
- Using an Execution Skill restores 30 Vitality and HP equal to 20% of damage dealt. PvP/GvG
- Gain Tenacity for 1.5s and recover 30 Endurance after damaging a target with a Counterattack Skill. PvP
Disc
- [Special Skill: Fleeting Trace] deals 20% more damage and gains 30% HP Drain when hitting a non-defending unit. PvP
Pendant
- Hitting a non-defending unit with [Light Attack Counter Skill: Stygian Freeze] grants 15% HP Drain for 10 seconds. PvP
Headpiece
- When you remove a stagger or control effect with a Control-Removing Skill, gain Tenacity for 2s (2.8s) after Super Armor wears off. PvP/GvG
Chestpiece
- Reduce damage taken by 20% (28%) when you are staggered. PvP/GvG
Greaves
- After dodging an enemy attack, recover 6% (8%) of Max HP. PvP/GvG
Bracer
- Recover 16 Qi upon a successful deflection. PvP