Recommended Stat Thresholds
| Stat | Target |
|---|---|
| Critical Rate | 80% |
| Max Physical | As high as possible |
| Agility | 225 (at level 95) |
| Power | As much as possible |
| Min Physical | 1100–1200 |
Stat Priority
Tier 0
Mandatory, socket before anything else.
- Art of Fan Healing Boost
- Boost vs. Player Units. PvP/GvG builds
- Single Target Burst Mystic Skill Damage Boost. PvE
Tier 1
Stack in order listed until each threshold is met.
- Critical Rate (until threshold)
- Max Physical Attack
- Agility (until threshold)
- Power
- Min Physical Attack
Tier 2
Fill remaining slots after Tier 1 is capped.
- Momentum
- Max Silkbind Attack
- Min Silkbind Attack (no more than 227 ideally)
Final Attunement. PvE
| Weapons Set | Physical Penetration |
| Armor Set | Panacea Fan Martial Art Skill Healing Boost |
Final Attunement. PvP / GvG
Weapons
- Using an Execution Skill restores 30 Vitality and HP equal to 20% of the damage dealt. PvP/GvG
- Increase the target's damage taken by 12% over the next 5 seconds after successfully breaking the target's defense with a Defense Break Skill. PvP
- Deal 15 bonus Qi damage and recover 5 Qi when hitting a non-defending unit with a Counterattack Skill. PvP
Disc
- Casting [Special Skill: Morning Drizzle] on a unit under hit stagger or crowd control effects increases their healing received by 30% for 5 seconds. GvG
Pendant
- When Heavy Attack: Emerald Dewtouch is cast on a staggered or controlled unit, increase its healing by 30% (1 second trigger interval) and grant the target Tenacity for 3 seconds. GvG
Headpiece
- When you remove your stagger or control effect with a Control-Removing Skill, gain Tenacity for 2 (2.8) seconds after the Super Armor wears off. PvP/GvG
Chestpiece
- Reduce damage taken by 20% (28%) when you are staggered. PvP/GvG
Greaves
- After dodging an enemy attack, recover 6% (8%) of Max HP. PvP/GvG
Bracer
- Recover 16 Qi upon a successful deflection. PvP